About me

I’m a multidisciplinary designer working across visual production, UX, learning systems, technical enablement, and AI-assisted workflows.

Over the years, I’ve worked in environments where the volume and complexity of the work make consistency, usability, and good systems essential. My experience includes supporting large-scale education platforms, producing and quality-controlling high volumes of real estate media, designing digital experiences, developing learning content, and building structured workflows around emerging AI tools.

These may look like different disciplines on the surface, but they have taught me the same thing:

Good design is not just about the thing you create. It is about the system that allows people to create, use, and maintain it well.

At UP Education, I work as a Learning Experience Designer supporting digital learning experiences used by 39,000+ students across Australia and New Zealand. My work spans learning design, UX, interactive content, LMS environments, digital production, and the systems that connect those pieces together.

My real estate media experience gives me a different but complementary perspective. I’ve spent years working with property photography and Matterport-derived imagery, where quality depends on being able to process large volumes of visual content while maintaining a consistent and natural result. That experience has developed a strong understanding of production workflows, visual quality control, automation opportunities, and the practical realities of delivering work at scale.

More recently, I’ve been exploring how AI can become part of these workflows without turning the process into a black box. My focus is on designing practical human-in-the-loop systems where AI handles what it is good at, while people retain control over decisions that require context, judgment, and accountability.

Across all of this work, I tend to gravitate toward the same problems: complex information, complicated workflows, inconsistent outputs, and the gap between what technology can do and what people actually need.

I like figuring out that gap.

What I Do

My work can sit at several points in the digital production and product lifecycle:

  • Learning Experience & UX — designing learning experiences, interfaces, content structures, and digital journeys that make complex information easier to use
  • Technical Enablement — translating complex products, systems, and processes into documentation, learning content, and practical guidance
  • Visual Design & Production — creating and refining visual assets while maintaining quality and consistency across high-volume workflows
  • AI-Assisted Workflows — designing human-in-the-loop processes that use AI where it provides genuine leverage while preserving human judgment
  • Content & Workflow Systems — structuring information, processes, and production pipelines so teams can work more consistently and efficiently
  • Quality & Visual Control — establishing practical standards for visual and digital outputs without sacrificing the realities of production

UP Education

My work with UP Education combines learning design, UX, digital content production, and technical systems.

Supporting learning experiences for 39,000+ students across Australia and New Zealand has given me experience designing not just individual pieces of content, but experiences that need to work reliably across a large and diverse user base.

That includes interactive learning, LMS content, digital UX, multimedia, content migration, and the underlying structures that make learning systems usable and maintainable.

It has strengthened my ability to take complex subject matter and turn it into something people can actually navigate, understand, and use.

Real Estate Media

Real estate media has been a major part of my professional experience, particularly in high-volume property photography and Matterport-based image production.

I work with property imagery where consistency matters just as much as individual image quality. Exposure, colour balance, lighting, reflections, wall and floor tones, perspective, and visual distractions all need to be handled carefully while preserving an authentic representation of the property.

The challenge is not simply making one image look better.

It is being able to produce hundreds or thousands of images consistently, within a defined quality standard and production workflow.

That experience has given me a strong production mindset: understanding where manual effort is valuable, where processes can be improved, where quality control needs to happen, and where automation or AI can genuinely improve the result.

How I Think

I’m interested in the space where design, technology, and human decision-making meet.

I don’t believe every problem needs more automation, and I don’t believe every problem can be solved through design alone.

Sometimes the right answer is a better interface.
Sometimes it is clearer documentation.
Sometimes it is a better workflow.
Sometimes it is AI.
And sometimes the most important part of the system is knowing where a human still needs to make the decision.

That is the kind of work I enjoy most: taking something complex, understanding how it actually works, and designing a better way for people to work with it.